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#1
Scripting Releases / Re: [SQ] Deathmatch Gamemode [...
Last post by NikolayBykov - March 20, 2024, 09:55:11 AM
У меня не получилось запустить этот мод на debian 9 vds.
#2
General Chat / unhandled exception c00005 GTA...
Last post by gx,flockaa - February 24, 2024, 11:26:33 PM
Whenever i change radio station or at some random points the game freezes and the gta connected says unhandled exception c00005 Access Violation
#3
General Chat / Re: Is there a way to set the ...
Last post by rickchain98 - February 20, 2024, 01:40:10 PM
Update: GTA Connected reads commandline fine, Nucleus handler was bypassing the settings
#4
General Chat / Is there a way to set the laun...
Last post by rickchain98 - February 20, 2024, 12:34:48 PM
Hi, is there a way to change the settings so that when I launch local 2 player with Nucleus, through GTA Connected, that GTA IV always loads with the exact same settings?

The game always launches with Very High settings, and when I change them it resets the screens because the resolution changes (despite me not touching it).

Does GTA Connected have a settings ini which determines the launch graphic settings?

To note, my story mode settings do not transfer to GTA Connected.
#5
General Chat / Re: GTA Connected on Steam Dec...
Last post by Vortrex - February 19, 2024, 07:07:20 AM
Yes I think Jack got it working.
#6
Scripting Releases / Re: [JS] Gamemode for fun time...
Last post by Vortrex - February 11, 2024, 08:29:32 PM
Good work!

BTW, providing the modules is okay since they will work on any future versions of GTAC, but the server is updated fairly often so they probably  shouldn't package that with your script since it'll be out of date soon.
#7
Scripting Releases / [JS] Gamemode for fun time in ...
Last post by AlexSavr - February 11, 2024, 07:58:41 PM
A simple gamemode for playing with friends in missions. Basic on GTA:SA, but if u change spawn coords, weapons, veh, skins and mission list - u can play other versions. I planned in future make this (if our game with friends comes to this  ;D )

Implemented
- Save account and load after connecting
- Starting missions
- Set hp, armour, money, time, wanted level, giving weapons
- Create vehicle by id

Download

P.S. I put full server because i use modules, and maybe for some this will be a problem. But now you can download and play :)
#8
Scripting Help / Problem with localPlayer.Enter...
Last post by AlexSavr - February 11, 2024, 11:37:06 AM
Language: JavaScript

I used example from wiki
According to my observations, the crash occurs at the moment of entering vehicle. While the character is running, the game works.

dump file
#9
General Chat / Server PASSWORD is set, but no...
Last post by Jarmooosheq - January 29, 2024, 10:17:03 PM
The server password is set, but the client connects the game without asking for a password

I ran Grand Theft Auto Connected Server 1.5.12 Windows (64-bit/Win10). I can start the server without any problem and it is possible to connect to it. If I set the password <password>123</password> in the server.xml file, the GTA Connected client does not require this password and connects the game without entering a password.

The question is: How to force a password when connecting to the server, even though the password is set in the server.xml file?
#10
General Chat / Re: "SERVER LISTING: Failed to...
Last post by Jarmooosheq - January 29, 2024, 10:12:39 PM
I solved the problem to set static IP address on my PC running server. I also have my computer open for remote desktop control. I did not check whether it is necessary to have the computer enabled for remote control. Anyway, the server is already functional and it is possible to connect to it.