Main Menu

Recent posts

#21
Scripting Help / Re: changing player model in g...
Last post by Collssdew - September 14, 2025, 01:58:56 AM
i tried everything really client, skin ids, etc.. i'm currently using the player.id and the model hash, i'm requesting it, checking if it's loaded etc like in fivem. i check on the wiki but it says nothing only: there is currently no text in this page lol.
#22
General Chat / Re: Grand Theft Auto 3 Liberty...
Last post by Kevin Prudente - September 09, 2025, 08:14:12 PM
San Andreas
Liberty City

Vice City
#23
General Chat / Grand Theft Auto 3 Liberty Cit...
Last post by Kevin Prudente - September 09, 2025, 08:11:24 PM
 :-X
#24
General Chat / Re: gta nintendo switch bmx co...
Last post by Kevin Prudente - September 09, 2025, 11:26:36 AM
car

X

l r
#25
General Chat / Re: gta nintendo switch bmx co...
Last post by Kevin Prudente - September 09, 2025, 11:20:25 AM
B
solo
#26
General Chat / Re: san andreas unrecognised g...
Last post by Kevin Prudente - September 09, 2025, 11:19:45 AM
 >:(
#27
General Chat / Re: san andreas unrecognised g...
Last post by Kevin Prudente - September 09, 2025, 11:19:15 AM
 ;D
#28
General Chat / Re: san andreas unrecognised g...
Last post by Kevin Prudente - September 09, 2025, 10:53:01 AM
 West
 :P Los Santos
#30
Scripting Help / Re: client.player.position
Last post by Vortrex - September 01, 2025, 08:56:51 AM
Is this on GTA IV? If you're using native mode on GTA IV, then the server won't be aware of any game elements (including player peds).

You'll need to send the position to the client in a network event to make the client set the position itself, or put the command in a client-side script and process it all there without the server being involved.