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Messages - Vortrex

#46
Archive / Re: player.invisibility
August 24, 2021, 03:24:17 AM
This has been added and works on all entities (see  https://wiki.gtaconnected.com/entity.alpha)

Topic locked.
#47
Off-Topic / Re: Grand Theft Auto IV Online Gameplay
August 24, 2021, 03:18:37 AM
IV was added in November 2020. Enjoy!
#48
General Chat / Re: The official discord can't be added
August 24, 2021, 03:17:36 AM
What?

The official discord is here:  
#49
Archive / Re: Enter/exit vehicle event
August 24, 2021, 12:30:55 AM
This has been added. Topic locked.
#50
Archive / Re: world.gravity
August 23, 2021, 08:16:24 PM
This has been added. Topic locked.
#51
Archive / Re: Read weapon ammo from slots/id
August 23, 2021, 08:16:01 PM
This has been added. Topic locked
#52
Hello, and welcome to GTA Connected!



GTA Connected is still actively updated. The dates are available on the discord in the #announcements channel. Jack always makes an announcement when an update is released. For the future, just know that we don't schedule regular updates. Instead we release when we feel we've added/fixed enough to justify one. It's just played by ear, so to speak. Sometimes we release within days (or less) of the last, sometimes several months for the really big updates.
#53
Announcements / Moderator Application
April 13, 2021, 04:52:42 AM
Name:
Discord (including #ID):
Timezone (GMT):
Email:
Why do you want to be a moderator?

Do you have any experience with scripting?
If yes, give a brief description of your history in scripting, and what languages you've used:

Have you ever been or are you currently a tester, contributor, moderator, developer, VIP, or any other special role in another GTA multiplayer mod?
If yes, please explain which multiplayer mod and what roles:
#54
General Chat / Re: Gta IV 1.0.4.0 support
March 21, 2021, 09:09:45 PM
GTA Connected doesn't support patch 1.0.4.0 for GTA IV.

Only 1.0.6.0 and higher are supported.



See here for a list of supported versions:  https://wiki.gtaconnected.com/GamesAndVersions
#56
I have updated my modules. They are now architecture specific, so if you're using a 64 bit server, use the 64 bit module
#57
General Chat / Re: Server List Rules
December 08, 2020, 04:12:04 PM
The server listing rules have been amended to add a new rule. Passed team vote on 08 December, 2018

#58
Scripting Releases / [JS] SUMO/Derby Gamemode
August 31, 2020, 08:02:16 PM
Here's a simple SUMO/Derby gamemode.

Works for any game, but maps are only included for GTA III and GTA San Andreas.



The goal is to be the last player alive! Use your vehicle and knock off or destroy all your opponents vehicles to win!

Bots spawn at match start to fill empty slots, and will attempt to block your vehicle or ram you.



Source:  https://github.com/VortrexFTW/gtac_sumo



This source is free for anybody to use as they see fit. You can freely modify, copy, and redistribute it.

Credits aren't required, but are greatly appreciated.
#59
Scripting Releases / Re: [SQ] FPS Command
August 30, 2020, 01:07:41 PM
Good work, but I recommend using the OnRender event instead of OnProcess

https://wiki.gtaconnected.com/OnRender">https://wiki.gtaconnected.com/OnRender
#60
Archive / Re: Server properties
August 30, 2020, 01:01:22 PM
These have been added for the next version (1.2.0)

Topic locked