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Commands:
GENERIC
/pos [player]
/rot [player]
/vehicleinfo [player]
/playermodel [player] [model]
/goto player
/get player
/interior [player] [interior]
/gravity [player] [level]
/id [player]
/health [player] [amount]
/armour [player] [amount]
/spawnhealth [amount]
/spawnarmour [amount]
/bleeding [player] [bool]
/falloffbike [player] [bool]
/crouch [player] [bool]
/mass [player] [player]
/vehiclehealth [player] [health]
/snow [bool]
/speed [player] [speed]
/commands
/whospawned
/whoinvehicle
/occupants [player]
/bulletproof [player] [bool]
/fireproof [player] [bool]
/explosionproof [player] [bool]
/collisionproof [player] [bool]
/meleeproof [player] [bool]
/vehiclemodel [player] [model]
/opengarage garage
/closegarage garage
/isgarageclosed garage
/time [time]
/hour [hour]
/minute [minute]
/second [second]
/kill
/killplayer [player]
/alladmin [level]
/bounds [bool]
/ping [target]
/game [target]
/gameversion [target]
/pointgunat [target]
/bigmessage player int int text
/pagermessage player int int int text
/smallmessage player int int text
/clearmessages [player]
/weather [weather]
/fix
/flip
/gotoposition x y z
/heading [target]
/velocity
/turnvelocity
/ground [target]
/damage [bool]
/eject [player]
/pingabove ping
/announce text
/calltaxi
/centerofmass [target]
/maxstamina [target] [stamina]
/maxhealth [target]
/entervehicle vehicleID [seat]
/exitvehicle
/weaponstate [target]
/warp [target] [vehicleID] [seat]
/walkstyle [walkStyleID]
/xoffset offset
/yoffset offset
/zoffset offset
WEAPONS
/weapon [player] [weapon] [ammunition]
/clearweapons [player]
/weapons [player]
/weaponall [weapon] [ammunition]
ELEMENTS
/maxplayers
/maxobjects
/maxvehicles
/maxpickups
/maxspheres
/maxpeds
/maxblips
/object [model] [type]
/vehicle [model]
/pickup [model] [type]
/sphere [size]
/ped [model]
/blip [model]
/players
/objects
/vehicles
/pickups
/spheres
/peds
/blips
/elements
/nearplayers
/nearobjects [radius]
/nearvehicles [radius]
/nearpickups [radius]
/nearspheres [radius]
/nearblips [radius]
/nearpeds [radius]
/removeobject objectID
/removevehicle vehicleID
/removepickup pickupID
/removesphere sphereID
/removeblip blipID
/removeped pedID
/isobjectonscreen objectID
/isvehicleonscreen vehicleID
/ispickuponscreen pickupID
/issphereonscreen sphereID
/ispedonscreen pedID
/isbliponscreen blipID
/objectids
/vehicleids
/pickupids
/sphereids
/pedids
/blipids
/clientids
/playerids
/playervehicleids
/objectdistance elementId
/vehicledistance elementId
/pickupdistance elementId
/spheredistance elementId
/peddistance elementId
/blipdistance elementId
/playerdistance [target]
/saveobject objectID
/savevehicle [vehicleID]
/savepickup pickupID
/savesphere sphereID
/saveped pedID
/saveblip blipID
/objectsyncers
/vehiclesyncers
/pickupsyncers
/spheresyncers
/pedsyncers
/blipsyncers
/objectdimensions
/vehicledimensions
/pickupdimensions
/spheredimensions
/peddimensions
/blipdimensions
/playerdimensions
/objectsyncer elenentID
/vehiclesyncer elenentID
/pickupsyncer elenentID
/spheresyncer elenentID
/pedsyncer elenentID
/blipsyncer elenentID
/gotoobject objectID
/gotovehicle vehicleID
/gotopickup pickupID
/gotosphere sphereID
/gotoped pedID
/gotoblip blipID
ADMIN
/level [player]
/admin
/commandlevel [command] [level]
/commandlevels
/disablecommand command
/enablecommand command
/disabledcommands
COMMAND ALIAS
/commandalias [command] [alias]
/removecommandalias [command]
/commandaliases
TELEPORT
/addteleport name
/removetelerport name
/teleports
/gototeleport name
KEYS
/key key [command] [...args]
/unkey key
/keys
ACCOUNT
/register password
/login password
/logout
/accounts
SPAWN
/spawns
/spawnids
/addspawn
/removespawn [spawnID]
/gotospawn spawnID
/savespawn spawnID
RESOURCE
/resources
/resourcenames
/startresource resource
/stopresource resource
MISSION
/mission missionId [player] [player] [player] [...]
/cancelmission
/onmission [target]
Commands:
GENERIC
/pos [player]
/rot [player]
/vehicleinfo [player]
/playermodel [player] [model]
/goto player
/get player
/interior [player] [interior]
/gravity [player] [level]
/id [player]
/health [player] [amount]
/armour [player] [amount]
/spawnhealth [amount]
/spawnarmour [amount]
/bleeding [player] [bool]
/falloffbike [player] [bool]
/crouch [player] [bool]
/mass [player] [player]
/vehiclehealth [player] [health]
/snow [bool]
/speed [player] [speed]
/commands
/whospawned
/whoinvehicle
/occupants [player]
/bulletproof [player] [bool]
/fireproof [player] [bool]
/explosionproof [player] [bool]
/collisionproof [player] [bool]
/meleeproof [player] [bool]
/vehiclemodel [player] [model]
/opengarage garage
/closegarage garage
/isgarageclosed garage
/time [time]
/hour [hour]
/minute [minute]
/second [second]
/kill
/killplayer [player]
/alladmin [level]
/bounds [bool]
/ping [target]
/game [target]
/gameversion [target]
/pointgunat [target]
/bigmessage player int int text
/pagermessage player int int int text
/smallmessage player int int text
/clearmessages [player]
/weather [weather]
/fix
/flip
/gotoposition x y z
/heading [target]
/velocity
/turnvelocity
/ground [target]
/damage [bool]
/eject [player]
/pingabove ping
/announce text
/calltaxi
/centerofmass [target]
/maxstamina [target] [stamina]
/maxhealth [target]
/entervehicle vehicleID [seat]
/exitvehicle
/weaponstate [target]
/warp [target] [vehicleID] [seat]
/walkstyle [walkStyleID]
/xoffset offset
/yoffset offset
/zoffset offset
WEAPONS
/weapon [player] [weapon] [ammunition]
/clearweapons [player]
/weapons [player]
/weaponall [weapon] [ammunition]
ELEMENTS
/maxplayers
/maxobjects
/maxvehicles
/maxpickups
/maxspheres
/maxpeds
/maxblips
/object [model] [type]
/vehicle [model]
/pickup [model] [type]
/sphere [size]
/ped [model]
/blip [model]
/players
/objects
/vehicles
/pickups
/spheres
/peds
/blips
/elements
/nearplayers
/nearobjects [radius]
/nearvehicles [radius]
/nearpickups [radius]
/nearspheres [radius]
/nearblips [radius]
/nearpeds [radius]
/removeobject objectID
/removevehicle vehicleID
/removepickup pickupID
/removesphere sphereID
/removeblip blipID
/removeped pedID
/isobjectonscreen objectID
/isvehicleonscreen vehicleID
/ispickuponscreen pickupID
/issphereonscreen sphereID
/ispedonscreen pedID
/isbliponscreen blipID
/objectids
/vehicleids
/pickupids
/sphereids
/pedids
/blipids
/clientids
/playerids
/playervehicleids
/objectdistance elementId
/vehicledistance elementId
/pickupdistance elementId
/spheredistance elementId
/peddistance elementId
/blipdistance elementId
/playerdistance [target]
/saveobject objectID
/savevehicle [vehicleID]
/savepickup pickupID
/savesphere sphereID
/saveped pedID
/saveblip blipID
/objectsyncers
/vehiclesyncers
/pickupsyncers
/spheresyncers
/pedsyncers
/blipsyncers
/objectdimensions
/vehicledimensions
/pickupdimensions
/spheredimensions
/peddimensions
/blipdimensions
/playerdimensions
/objectsyncer elenentID
/vehiclesyncer elenentID
/pickupsyncer elenentID
/spheresyncer elenentID
/pedsyncer elenentID
/blipsyncer elenentID
/gotoobject objectID
/gotovehicle vehicleID
/gotopickup pickupID
/gotosphere sphereID
/gotoped pedID
/gotoblip blipID
ADMIN
/level [player]
/admin
/commandlevel [command] [level]
/commandlevels
/disablecommand command
/enablecommand command
/disabledcommands
COMMAND ALIAS
/commandalias [command] [alias]
/removecommandalias [command]
/commandaliases
TELEPORT
/addteleport name
/removetelerport name
/teleports
/gototeleport name
KEYS
/key key [command] [...args]
/unkey key
/keys
ACCOUNT
/register password
/login password
/logout
/accounts
SPAWN
/spawns
/spawnids
/addspawn
/removespawn [spawnID]
/gotospawn spawnID
/savespawn spawnID
RESOURCE
/resources
/resourcenames
/startresource resource
/stopresource resource
MISSION
/mission missionId [player] [player] [player] [...]
/cancelmission
/onmission [target]