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Messages - Vortrex

#1
Scripting Help / Re: client.player.position
September 01, 2025, 08:56:51 AM
Is this on GTA IV? If you're using native mode on GTA IV, then the server won't be aware of any game elements (including player peds).

You'll need to send the position to the client in a network event to make the client set the position itself, or put the command in a client-side script and process it all there without the server being involved.
#2
Scripting Help / Re: changing player model in gta4
September 01, 2025, 08:53:50 AM
What are you using for the int,int arguments?
#3
The v-roleplay script is not permitted. Using it is against the server listing rules and will get your server blocked.
#4
General Chat / Re: Steam deck
August 13, 2025, 03:31:04 AM
For anybody that comes along in the future, there is a new wiki page with information about how to get GTA Connected working on the Steam Deck: https://wiki.gtaconnected.com/SteamDeck
#5
General Chat / Re: Crash/Freeze Problems Pls Help
August 13, 2025, 03:29:20 AM
Please post a bug report on our bug tracker: https://bugs.gtaconnected.com

Be sure to attach a crash dump to the bug report: https://wiki.gtaconnected.com/CrashDumps
#6
Connected Roleplay is a roleplay server. I think Argonath RPG was in the works too.
#7
If it's the definitive edition, GTA Connected doesn't work with that.

You can see compatible game versions here: https://wiki.gtaconnected.com/GamesAndVersions
#10
General Chat / Re: Some Severs are unsupported
July 08, 2025, 01:01:21 PM
Can you send a screenshot of the error?
#11
client.player is only available serverside if native MP mode is disabled

Setting the position will also not work serverside because a client is actively syncing the element (the element in your case is a player ped). The server's position is reset when the next sync packet arrives from it's syncer. You will need to use a network event to tell the syncer client to set the position.

When using native MP mode, all elements are handled clientside. The server's only role in that mode is to broker connections. It has literally NO awareness of any elements in the game. If you need to use serverside elements, disable native MP mode.
#12
General Chat / Re: How to change player skin?
May 03, 2025, 11:45:28 PM
You will need to use a script for this
#13
Set the "trainers" cvar to 1 to enable trainers
https://wiki.gtaconnected.com/CVars
#14
General Chat / Re: GTA VC NE Steam deck multiplayer
January 30, 2025, 09:56:54 AM
There has been some discussion about this on the GTA Connected discord: https://discord.gg/YSyasDa
#15
Scripting Help / Re: Pay 'n' Spray and Shops for GTA VC
January 08, 2025, 10:03:21 PM
Just a quick update: This was coded incorrectly, and the "Singleplayer" cvar had no effect on pay-and-sprays or bomb shops. This has been fixed in the latest client update (1.6.17)