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General => Suggestions => Archive => Topic started by: Lucy on December 27, 2018, 01:30:12 PM

Title: [ADDED] Money inc/dec animation
Post by: Lucy on December 27, 2018, 01:30:12 PM
Using localPlayer.money it just changes the money directly instead of using the animation of increasing/decreasing.
Title: Re: Money inc/dec animation
Post by: bluesn0w on January 01, 2019, 10:29:27 PM
You could script that, couldn't you?
Title: Re: Money inc/dec animation
Post by: Lucy on January 03, 2019, 11:47:28 PM
Quote from: bluesn0w post_id=239 time=1546381767 user_id=125You could script that, couldn't you?


eh, no?
Title: Re: Money inc/dec animation
Post by: Vortrex on January 04, 2019, 12:05:20 AM
I think it needs to be like the weather functions.

We have world.weather as a property that doesn't "instantly" change, and world.forceWeather() as a function that instantly changes it.



Same could be applied to money.

player.money

player.forceMoney()
Title: Re: Money inc/dec animation
Post by: Vortrex on August 24, 2021, 03:27:34 AM
This has been added as player.storedMoney, which is the end result of the money being animated/transitioned, and player.displayedMoney which is the current value in the transition while it's animating.



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