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Messages - ExBladeRUnner

#1
General Chat / Re: Questions
April 04, 2022, 10:16:36 AM
(sorry - I still can't edit my previous posts)



How could I make the server allow mods from the client side...? (gfx mods, car replacements etc)
#2
General Chat / Re: Questions
April 04, 2022, 10:01:34 AM
Q: can this work with the "GTA VC The_Final_Remastered_Edition_4.2" mod?
#3
General Chat / Re: Questions
April 04, 2022, 08:54:31 AM
update: thanks to the server side scripts of vortrex, I am getting somewhere.....
#4
General Chat / Re: Questions
April 04, 2022, 08:37:08 AM
Hi, I am new.



I dont think I can post a new topic (at least the php is screwed up and I cant type text in a new post)



I have some questions about setting up a LAN server and clients.

- I have the server running, basic server config as follows:

"<!--

Please see   for a list of options and information

-->



<server>

<!-- General Information (SERVER GAME TYPES = gta:iii, gta:vc, gta:sa, gta:iv, gta:eflc) -->

<servername>GTA-LAN Server</servername>

<game>gta:vc</game>

<gamemode>Free Roam</gamemode>

<serverbrowser>false</serverbrowser>

<maxplayers>32</maxplayers>

<password>password</password>

<minclientversion>1.3.0</minclientversion>

<updatecheck>true</updatecheck>

<duplicatenames>false</duplicatenames>

<allowmoddedexecutables>true</allowmoddedexecutables>

<timesync>1</timesync>





<!-- Networking -->

<port>22000</port>

<httpport>22000</httpport>

<httpserver>true</httpserver>

<syncinterval>30</syncinterval>

<processinterval>30</processinterval>

<syncmethod>replay</syncmethod>

<compresspackets>false</compresspackets>

<packetcompressionlevel>default</packetcompressionlevel>

<synclocalentities>true</synclocalentities>

<multithreadednetworking>true</multithreadednetworking>



<!-- Element Streaming -->

<streamindistance>200</streamindistance>

<streamoutdistance>250</streamoutdistance>

<pickupstreamindistance>30</pickupstreamindistance>

<pickupstreamoutdistance>50</pickupstreamoutdistance>



<!-- Logging -->

<logpath>logs</logpath>

<logtimestamp>[%d/%m/%Y - %X]</logtimestamp>



<!-- GTA IV -->

<!--  [url=https://wiki.gtaconnected.com/Resources/GTAIV/GameModes">https://wiki.gtaconnected.com/Resources/GTAIV/GameModes
-->

<!--  

<iv_gamemode>8</iv_gamemode>

<iv_episode>0</iv_episode>-->



<!-- Modules -->

<!--  [url=https://wiki.gtaconnected.com/Modules">https://wiki.gtaconnected.com/Modules
-->

<modules>

</modules>



<!-- Global CVars -->

<!--   -->

<cvar name="nametags" value="1" />

<cvar name="gunshops" value="1" />

<cvar name="uniquestuntjumps" value="1" />

<cvar name="stuntjumps" value="1" />

<cvar name="stauntontoiletcamera" value="1" />

<cvar name="gates" value="1" />

<cvar name="trains" value="1" />

<cvar name="planes" value="1" />

<cvar name="maximumwantedlevel" value="6" />

<cvar name="defaultparkedcars" value="1" />

<cvar name="ambulances" value="1" />

<cvar name="traffic" value="1" />

<cvar name="civilians" value="1" />

<cvar name="defaultpickups" value="1" />

<cvar name="singleplayer" value="1" />

<cvar name="bigmap" value="1" />



<peer2peer>true</peer2peer>



<!--

<cvar name="iv_playerwalking" value="0" />

<cvar name="iv_scenariopeds" value="1" />

<cvar name="iv_randomcops" value="1" />

<cvar name="iv_sptraffic" value="1" />

<cvar name="iv_spcopmodels" value="1" />

<cvar name="iv_spbulletspread" value="1" />

<cvar name="iv_skiplobby" value="1" />

-->



<!-- Rules -->

<!--  [url=https://wiki.gtaconnected.com/ServerRules">https://wiki.gtaconnected.com/ServerRules
-->

<rule name="Owner" value="me" />

<rule name="Website" value="https://www.nobody.com">https://www.nobody.com[/url]" />



<!-- Resources -->

<!--   -->



<resources>

<resource src="freeroam" />

</resources>



</server>"



When I run the client, it sees the server, connects {the server says ATTEMPTING connection - but never SAYS connected], but the player spawns in the water, dead.

(at this stage another LAN computer can SEE the player is in the game)

With the dead player, I select NEW GAME and then the player is no longer on the server.



confusing!