GTA Connected

General => Suggestions => Topic started by: Vortrex on May 22, 2018, 08:26:25 PM

Title: [SA/UG] Weapon Skill
Post by: Vortrex on May 22, 2018, 08:26:25 PM
Add a function to set a player's weapon skill.



Like http://wiki.sa-mp.com/wiki/SetPlayerSkillLevel">  this function (//http) on SA-MP.
Title: Re: [SA/UG] Weapon Skill
Post by: Ice on June 21, 2018, 05:00:22 AM
Maybe its included in  ? (Docs are missing so i dont know if that's it...) (https://wiki.gtaconnected.com/Client/Functions/Ped/setPedStatsped.setPedStats%5B/url)
Title: Re: [SA/UG] Weapon Skill
Post by: Vortrex on June 21, 2018, 11:23:45 AM
No, ped stats are also known as "https://wiki.gtaconnected.com/Resources/GTA3/PedStatspersonalities[/url]" (like cop, prostitute, etc)



EDIT: Figured I'd clarify this a bit.

In San Andreas, as you progress through the story your skill in weapons increases over time (as you use them).

You'll probably notice that when you start out, you hip-fire most weapons or have otherwise poor posture with them. Strafe is not possible while shooting, and accuracy is poor.



As the game progresses, CJ will eventually hold a weapon to fire more accurately, sometimes in a more "tactical" way. After a while things like strafing and firing, duel wield, and accurate fire over longer distances become possible. This can be altered in SA-MP using the function above.